Project: Hexplorer

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Hexplorer is a voxel based game using hexagonal blocks to create the world. Terrain is created procedurally as the player walks around the environment from a random seed. The world size is technically infinite...

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Controls WASD – Move Mouse – Look Mouse L – Break Block Mouse R – Place Block F – Flashlight M – Map View L – Regenerate world with new seed Page Up/Down –...

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The Idea

I was inspired to make Hexplorer after seeing the image below on this reddit thread. I started by creating the hex terrain demo since I had never used Unity before and wanted to learn...